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re: Guild News Monthly


Guild News Summer Edition

 Hello and Welcome to the Summer Edition of our Guild News.

Also a Big Welcome to All Who Recently Joined our Guild Family
We will catch you up on what is currently happening and what we are currently planning.

Remember Mumble is our guild’s VOIP client, and because of the complexity and raid awareness required in this expansion, is required to raid with us.  Download the latest version 1.2.9 from or SourceForge for the PC, the Mac and the iPhone. Be sure to use the Audio Wizard when setting it up for the first time and you’ll avoid all the hassles with troubleshooting.  Server and port addresses are located in the in-game Guild Info Tab.  Once you are in, select yourself and then click register so we can add you to the access control groups. Please use a name we would recognize.
If you still need help, please ask Miroki or Visna in Guild Chat.

Guild Realms Update

Although it has been rumored that there may be one or two additional raids planned for this expansion, we have no plans on recruiting new members for the Mal’Ganis realm guild in the foreseeable future. We have some members on both Kel’Thuzad and Mal’Ganis who have expressed interest in transferring over to Alterac Mountain so they can work more closely with the majority of our core raid group. I will continue to replicate our raid calendar and message of the day to all Burial Detail realms as well as our guild partner on Mal'Ganis.

Team Schedules and Important Updates !!!!

Patch 6.2 is Now Live: Please check the Patch Notes for Important Class Changes and be ready to adapt.

Congratulations to those who got their Ahead of the Curve achievement. The bulk of our raid team made it to 7 out of 10 heroic mode in Blackrock Foundry. We are continuing to recruit additional members to fill up as many raid spots as possible as we move forward into the new content. It is rumored that there will be one or two more raids after Hellfire but that is unconfirmed at this time. What we do know is 6.2 is not the last patch.

Schedule Changes:

Raid Nights: are Thursday for farmed content and then Friday and Saturday for raid progression. We start forming at 9:45pm Eastern Time 6:45 Pacific. First Pull will be 9:55pm Eastern Time 6:55 Pacific. If you will be late or unable to attend, you need to let either: Attg, Sumiko, or Miroki know. Make sure you come prepared. Guild Bank repairs are provided for all attendees. Flasks potions and food buffs provided when available.

Mythic Dungeon Runs will be held on Monday, Tuesday and Wednesday and any other day we can squeeze in to assist in catching up player’s gear for the new Hellfire progression. See Attg for team assignment. Main toons first please.

Open Raid Nights are Ad Hoc events such as Farm Runs for new raiders or Alt Progression Runs or the new Timewalker Runs depending on the raid team makeup and consensus. These raids will normally be held on Tuesdays after we have our Hellfire team put together. We start forming at 9:45pm Eastern Time 6:45 Pacific. First Pull will be 9:55pm Eastern Time 6:55 Pacific. 

Additional carry-over core progression or open runs (if any) will be held as usual on Sunday or Monday as per raid team consensus and availability. Additionally we may add Tuesday night if there is enough interest.

Required Add-Ons - ALL Raiders must have Mumble installed, DBM, VEM or equivalent. GTFO and a threat meter are recommended. If you have a tendency to tunnel, GTFO is a must have add-on. Unless you are a tank, healer, or team lead, you do not need to have a mic for Mumble.

Sign-Ups - If you are interested in attending any raid events, please sign up on the In-Game Guild Calendar and keep watch for changes. If you sign up but are unable to make it, please either change your status to at least Tentative or let someone on the team know that you cannot make it so we can make that raid spot available to someone else. Those that sign up please be gear ready (appropriately gemmed and enchanted) and on-time. Please note that the raid size will scale however we will need to maintain a healer / damage dealer ratio. We will bring in as many geared raiders as our healing team in the raid at the time can support. When we reach that cap, we will hold additional invites until we add an additional healer. On progression nights raid spots will go to Elite Rangers first then Rangers then anyone of a lower rank who is geared and raid ready. We may carry one or two players on bosses we already have on farm. However it’s not likely we will do that on any kind of regular basis and the carries will need to be dropped once we get to the area we are progressing on. On non-progression nights we may be more flexible to try to bring in as many members interesting in raiding as possible in order to level up those who are genuinely interested in raiding so we can continue to build our core team from current guild membership rather than recruiting. So remember, try to sign up early and show up by the time we begin forming.

Loot Distribution – is handled by Loot Council. You do not need to have an add on. Loot priority will go to Tanks and Healers then 2 piece tier and 4 piece tier and those who have the lowest item level being replaced.

RGBs and Pre-Mades – if you are interested in getting a guild RGB team going, contact Duckinfruid, Interval, or Heretic. The major hold up we are having is getting everyone that is interested together on the same evening. Possible times we are looking into are Sunday afternoon or evening, Saturday afternoon, Monday evening or Tuesday evening. Duck is pretty much available every evening and is willing to get people organized and geared. Interval and Heretic’s availability varies from week to week but are also committed to helping get the RGB team going.


Other Guild Gaming News


New Expansion Knights of the Fallen Empire
Coming this October

Sixteen new chapters of the ongoing Star Wars Saga LAUNCHES OCTOBER 27TH!

Step into an epic story-driven adventure as your character becomes The Outlander, a veteran of the Great Galactic War. A third faction threatens the galaxy as we know it, and your choices will determine the fate of both the Sith Empire and Galactic Republic. Knights of the Fallen Empire starting with the first nine of sixteen chapters, fueled by BioWare-style cinematic storytelling, that kicks off a new player-driven story arc that puts you at the center of a conflict where your choices have impact on outcomes including unexpected twists and betrayals. Choose your path…join or betray companions, old and new…and shape the future of the entire galaxy as well as your own. Best of all, this is only the beginning…

Build a team of hand-picked allies to join your alliance; meet new companions and reunite with existing companions ready to offer you their loyalty.

Our current acting GM is Benmont also known as Corbantis, a long time original Burial Detail member from the Burning Crusade and former player of Star Wars Galaxies.

Our guild Burial Detail is located on The Bastion realm. If you were a part of Burial Detail when the game first launched and have not played since the Super Server update project, your characters are sitting in a temporary guild called The Lost Vulkars. You will need to contact Miroki or Benmont to re-join Burial Detail.
If anyone from WoW is interested in checking this game out, please let Miroki know so he can get you hooked up with our Burial Detail Guild in The Old Republic.

Also be sure to get Avo to invite you to his Stronghold on Tatooine and check it out.

Well that pretty much wraps it up for this edition of the guild news.

And Remember






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